"Dragon Don" Donaar 1 Nate Perry 2 gp 0 gp
Use dragon breath as an encounter power. Use STR for Dragon Breath Dragon Breath deals fire damage +1 to attacks while bloodied. Add Con mod to healing surge value. Mark foes you attack. They get -2 to attacks not including you. Make basic melee attack against adjacent marked foe who shifts or makes attack not including you. Mark lasts until end of your next turn or marked by other. Add Wis mod to opportunity attacks. Hit ends foe's movement (if any) this action. Select a Fighter Talent. +1 on attacks with two-handed weapons. +2 damage when bloodied At-Will Standard Action 7 1d12+4 Strength AC +4 Strength modifier. +0 half your level. +2 proficiency bonus. +1 bonus - Two-handed Weapon Talent +4 Strength modifier. +1 to attack rolls when you're bloodied - Dragonborn Fury. +1 to attack rolls with opportunity attacks - Combat Superiority. +2 to damage rolls while you are bloodied - Dragonborn Frenzy. At-Will Standard Action Encounter Minor Action At-Will Immediate Interrupt At-Will Standard Action 7 1d12+4 Strength AC +4 Strength modifier. +0 half your level. +2 proficiency bonus. +1 bonus - Two-handed Weapon Talent +4 Strength modifier. +1 to attack rolls when you're bloodied - Dragonborn Fury. +2 to damage rolls while you are bloodied - Dragonborn Frenzy. At-Will Standard Action 7 1d12+4 Strength AC +4 Strength modifier. +0 half your level. +2 proficiency bonus. +1 bonus - Two-handed Weapon Talent +4 Strength modifier. +1 to attack rolls when you're bloodied - Dragonborn Fury. +2 to damage rolls while you are bloodied - Dragonborn Frenzy. Encounter Standard Action 7 2d12+4 Strength AC +4 Strength modifier. +0 half your level. +2 proficiency bonus. +1 bonus - Two-handed Weapon Talent +4 Strength modifier. +1 to attack rolls when you're bloodied - Dragonborn Fury. +2 to damage rolls while you are bloodied - Dragonborn Frenzy. Daily Standard Action 7 3d12+4 Strength AC +4 Strength modifier. +0 half your level. +2 proficiency bonus. +1 bonus - Two-handed Weapon Talent +4 Strength modifier. +1 to attack rolls when you're bloodied - Dragonborn Fury. +2 to damage rolls while you are bloodied - Dragonborn Frenzy.
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